Pixar’s
Rule #6
What is your character good at, comfortable with?
Throw the polar opposite at them. Challenge them. How do they deal?
The most beloved characters are not boring. Conflict is how you sculpt and build
personality. It is the things that
happen to us in life that make us into the adults we become. If we go through life easy breezy, how fun is
that? You don’t grow. You don’t learn. You don’t stretch your mind you just remain
one dimensional. No fun. People tend to
resent people who have life just a little too easy. The challenges thrown at people
make them into who they are in the end of the story. If they walk down a straight path and just
wind up at the end, you are not allowed to watch as the character evolves.
A protagonist has to make you want to cheer for them. If they just waltz through life, everything
is easy, and nothing learned they can’t become anything more. The road traveled is too easy. The path is too straight. Remember this should be the person you want
to be, you want to date, or you want to be their best friend. Give us a reason to want these things.
An antagonist has to make you hate them, but you have to understand why
they are part of the story. They may
have started out normal, enduring, lovely, but they switch and become something
more, something different, and something evil.
You enjoy seeing them suffer for their crimes or even die. Or they can start out extremely evil and
through their struggle they learn a lesson.
They become someone better. You
actually hate to see them die or suffer.
You almost feel sorry for them.
Do your characters
have depth? Are they one dimensional?
Also,
all of you should check out the posts from my blogging friends who are doing
this challenge with me! The first posts go up today. Links
to Kate Brauning, Talynn Lynn, Mary Pat, and Alex Yuschik’s blogs are located
on the side bar.
We’d love to see comments on our
post and share anything you enjoy. Thank
you for reading!